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29/5/2001

OK, I have compiled MAMEW with PPro optimisations, New CPS-2 games, Aaron's 26/5/01 fixes and my code. With this version you can use a 'driver'.ini config file as well as mame.ini, vector.ini and 'gamename'.ini. i.e. for sfz3jr1 you can configure with mame.ini, cps2.ini, sfa3.ini &, sfz3jr1.ini. This makes life a lot easier for me when I want to configure all of my cps2 games to use scanlines in 640x480 whilst most other games run in 800x600 stretched. To see what configs are being loaded for a game use "mamewpp sfz3jr1 -verbose" or set the flag in mame.ini


25/5/2001

Upped CPSMAMEw, My build of MAMEw with only cps2 games and Crashtest's Shotfactory.

Update: CPS2Shock release: Super Street Fighter 2 X (Japan 940223), Also official CPS2MAME released for Windows. I don't know if it has Crashtest's new code yet.


25/5/2001

Well, if you haven't noticed where have you been? Mame 0.37b15 came out 10 mins before I went to my friends engagement party. I was not impressed. I've tidied my roms for the new release and played a bit of pbobble4. A fair number of drivers were not included this time around, I think Nicola was frustrated by impatient people. The games I'm most missing are "Bonze Adventure", "Cosmo Gang The Puzzle (US)" and "China Gate".

Nicola has added the Japan and World versions of "Puzzle Bobble 4" even though Team Japump admitted that they just changed one byte like Stephh and I have done for most of the Taito (+ Capcom) games.

Anyway it's cool, I'm just d/l Emuloader as I can't cope with te console anymore.


19/5/2001

Everyone is very excited about mame.dk being back up. Now if we could just have b15........
Come on people, lets see some more donations to keep this worthwhile cause going. Roc made the first creditcard donation.

SMAME has put his private build of StretchMAME with Super Puzzle Fighter 2 X (Japan) on his site. Also features a region switched version.


14/5/2001

If you hadn't realised StretchMAMEb14d is out, please Nicola give us b15 soon


Just turned 12/5/2001

Been playing with region-switching a lot. Stephh and I have a working cheat engine that allows patching of the rom. Also I decided to investigate Psychic Force (As supported by Impact) and found it also had a region switch. If you want to know how to play Psychic Force with USA/World regions go here


8/5/2001

I think SMAME is planning to distribute Kaillera in StretchMAME in the future so don't bother checking back for new versions. I was planning to switch to the new WinMAME anyway

Did you all see the mention of Kaillera on Slashdot? My hits went up by ~1000 so I dread to think what happened to Christophe's counter

The same day I received this from a mailing-list who should have known better:

>> Just a thought, but anyone try packet-sniffing/reverse-engineering
>> kaillera yet? I know it's closed source, but it probably wouldn't be
>> too hard to see what the packets contain with a little ethereal or
>> ntop or sniffit work..
> Not that I know of, but I really hope someone does.  I suspect kaillera is
> nothing more than stolen code from the mamenet project with a couple fixes
> and modifications.

Flipping open-source zealots are always coming up with conspiracy stories, Not like they've even tried the client


6/5/2001

Kaillera 0.81 fixed most of the problems people had with laggy inputs. I've been helping Stephh of Ultimate Patchers with some region patching of the Taito games (At the moment they show as DIP-Switches but in future they should all work from within the new cheat engine)


1/5/2001

If you hadn't already noticed Kaillera 0.8 has been released, Go and get it now!


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Sony ZN Security key finder
Brute force known challenge responses to find unique key

16th May 2004 6KB


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